Talks by subject
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World Game Synergy Anticapatory
A one hour conversations with renowned "Comprehensivist" Polymath Buckminter Fuller at his "World Game" offices in Philadelphia. Much time is given to asserting his "synergetic" major premise that in terms of mankinds collective technological augmented advancement through time we had reached a point - in terms of our collective capabliity to provvide "life suport" to the people of "Spaceship Earth" - within a correct assumption there were more "haves" than "have nots" for the first time in human history and that by utilizing "Anticapatory Design Scince" we could beginning serious modeiling the premise we had transcended material scarcity and we had reached that "Critical Point" in the year 1970.
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Advanced Dragon-Slaying with Comet
Talk on Comet techniques at Oxford Geek Night (7, 25 June 2008). Includes a demo of a multiplayer Javascript conversion of Chaos.